What Made it a Good Game?
3. Sufficiently Challenging
The task required by the game was fairly challenging for a lay person, at least in parts. When I first played it, the concept of reagents clumping was new to me and posed a challenge. In the session, I heard enough shrieks (from the game and the participants) to know that wrong blood types were being administered. Today, weeks later, I found myself stumped by the concept of compatibility of Rh+ and Rh- factor. This new challenge, and the confidence that I will overcome it by playing the game, made me want to play the game again.
4. Variability via the Content
The interactions in the game were repetitive, giving the players a chance to better themselves. Though repetitive, the game was not boring because of the nature of the content. The 4 blood types and the Rh factor provided enough permutations and combinations to bring variability to the experience.
There is one more thing I learned from the game- even though all of us wrongly believed Atreya to be B+, he was never in any real danger. Hospitals always check the patient's blood type using these reagents before giving any transfusion just as the players of this game do! I double confirmed this (pardon my Singlish) with my doctor mommy!